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 Airosft GI's Gameplay Scenario Guide

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Airosft GI's Gameplay Scenario Guide Empty
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PostAirosft GI's Gameplay Scenario Guide

ASGI made a flyer for different game types! I'm guessing they've printed it out for use as a brochure type of thing, hence the sizing.
Airosft GI's Gameplay Scenario Guide A103_WebFlyer

For you "TLDNR" types, it describes five game types. Heat, Zombie Hunter, Downed Pilot, Battle Buddy, and Wolf.
Heat is a mixture of an extraction point game and eliminations. Opfor are outnumbered, but can use full-auto while other must use semi.
Zombie Hunter is kinda what we had in mind (Still looking to do a Halloween zombie game?), but again with an extraction point twist.
Wolf is almost exactly what I had in mind with my TF2 inspired Spy game type I posted a couple months back, except the Wolf (spy) has the choice to double cross or not. Sounds fun, we should definitely give it a go at our next skirmish.
Downed Pilot is a lot like what Cameron suggested, but less elaborate a bit more feasible for us.
Battle Buddy is like Elimination, except everybody is assigned a battle buddy. The battle buddies must be joined together somehow. A hit battle buddy becomes dead weight. I have a humorous idea of airsoft three legged races in mind.

So maybe that wasn't really all that shorter than just reading the flyer itself. Mostly it was just an excuse to elevate this to a blog post, and not just posting a picture Laughing

Thanks to Nick A. for suggesting this!
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